Job ImageJob Image

Swordsman


Warriors use medium-weight weapons with low agility, but the attack is extremely powerful.

Skills


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Bash

TypeActiveMax Lv10
TargetSingleRange2m
DescriptionDeal % physical damage to single target. Skill Lv6 and onwards have chance to stun.
Skill Level12345678910
Physical Damage %110%120%130%140%150%160%170%180%190%200%
Stun %-----6%12%18%24%30%
SP8sp8sp8sp8sp8sp15sp15sp15sp15sp15sp
Delay1s1s1s1s1s1s1s1s1s1s
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Magnum Break

TypeActiveMax Lv10
TargetArea, BuffRange1.5m
DescriptionPushback surrounding targets, deal %PATK fire element physical damage. Normal attack element is changed to fire element and received additional 20% PATK damage for 10 seconds.
Skill Level12345678910
PATK115%130%145%160%175%190%205%220%235%250%
SP30sp30sp30sp30sp30sp30sp30sp30sp30sp30sp
Delay2s2s2s2s2s2s2s2s2s2s
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Taunt

TypeActiveMax Lv10
TargetAreaRange1m
DescriptionTaunts enemies in the target range, forcing them to attack you for x sec, increasing their Atk by x% and reducing their Def by x%. Does not affect on players.
Skill Level12345678910
Taunt Duration3s3s3s3s3s4s4.5s5s5.5s6s
Increased Enemy Attack50%45%40%35%30%28%26%24%22%20%
Decreased Enemy Defense-----9%12%15%18%21%
SP5sp5sp5sp5sp5sp10sp10sp10sp10sp10sp
Delay2s2s2s2s2s2s2s2s2s2s
CD Time5s4.5s4s3.5s3s2.5s2s2s2s2s
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Endure

TypeActive, BuffMax Lv10
TargetOwnRange1m
DescriptionWhen received damage, your character’s action will not be paused or pushed back. Increase MDEF, Endure duration – seconds. If received – attack counts, endure buff/effect will be removed.
Required SkillProvoke Level 5 (Swordman)
Skill Level12345678910
MDEF102030405060708090100
Endure Duration10s13s16s19s22s25s28s31s34s37s
Received Attack Count78910111213141516
SP10sp10sp10sp10sp10sp10sp10sp10sp10sp10sp
Delay1s1s1s1s1s1s1s1s1s1s
CD Time10s10s10s10s10s10s10s10s10s10s
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Sword Mastery

TypePassiveMax Lv10
DescriptionWhen equipped weapon type Sword, increase PATK.
Skill Level12345678910
PATK481216202428323640
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HP Recovery

TypePassiveMax Lv10
DescriptionIncrease HP recovery rate permanently. For every 10 seconds, recover (MaxHP* a%+b). Increase HP recovery item effect by %.
Skill Level12345678910
a%0.2%0.4%0.6%0.8%1.0%1.2%1.4%1.6%1.8%2.0%
b5101520253035404550
Increased HP Recovery Item Effect5%10%15%20%25%30%35%40%45%50%